Rust StatisticsWorking papers on every public Rust server · 84,975 players now

AFTERSHIFT | 2X Solo/Duo/Trio | Weekly

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 91.229.114.90:28036

Abstract

We describe the public Rust server AFTERSHIFT | 2X Solo/Duo/Trio | Weekly, reached at 91.229.114.90:28036 and hosted in NA (us5). At the last check it held 0 of 75 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,895 of all servers, the top 67%, and #1489 in NA. It last wiped 7d ago on a published weekly schedule; the next wipe is expected Wednesday 4 November, 01:14 UTC, its weekly schedule tag.

Keywords2x gather trio weekly wipes modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,895top 67%; #1489 in NA
Last wipe7d agoweekly schedule
Next wipe36d 9hWed 4 Nov, 01:14 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123416:0001:0010:0020:0005:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608016:0001:0010:0020:0005:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 67% of all ranked servers, the top 80% in NA, and #511 of the trio servers (top 82%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Wednesday 4 November, 01:14 UTC, in 6d 9h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Wed 4 Nov, 01:146d 9hits own schedule
Thu 5 Nov, 19:008d 3hforce wipefw
Wed 11 Nov, 01:1413d 9hits own schedule
Wed 18 Nov, 01:1420d 9hits own schedule
Wed 25 Nov, 01:1427d 9hits own schedule
Wed 2 Dec, 01:1434d 9hits own schedule
Thu 3 Dec, 19:0036d 3hforce wipefw
Wed 9 Dec, 01:1441d 9hits own schedule
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 01:147d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of AFTERSHIFT | 2X Solo/Duo/Trio | Weekly
Figure 5: The map: Procedural Map, size 3250, seed 34732. Open on RustMaps.
Table 5: The server's published settings.
Address91.229.114.90:28036
RegionNA · us5
Max players75
Group limittrio
Wipe scheduleweekly
Last wipe21 Oct 2026, 01:14 UTC
Hostnameaftershift.joinmyga.me
First seen13 Sep 2026
MapProcedural Map
Size3250
Seed34732

7Operator

20 servers publish a joinmyga.me hostname; the busiest are listed.

Table 6: Other servers of the same operator, joinmyga.me.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], rust servers for teams of three [3], double gather rust servers [4], modded servers by player count [5] and predicted wipe schedule [6].

Table 7: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 187 on average42/200
[US] Stevious 2x | Solo/Duo/Trio | 10/22NA · trio · 2x · weekly · 94 on average3/150
Bestrust Solo/Duo/Trio 2x #5 | JUST FULLWIPED 27.10 10/27NA · trio · 2x · weekly · 3 on average1/200
US Limitless 2x Solo/Duo/Trio|No BP Wipes|Team BPs|Noob FriendlNA · trio · 2x · weekly · 2 on average2/200
WARBANDITS.GG 3X |Solo/Duo/Trio|LootX3| JUST FULLWIPEDNA · trio · 3x · weekly · 266 on average71/200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 37 on average2/75

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of AFTERSHIFT | 2X Solo/Duo/Trio | Weekly smooth?

The server fps averaged 60 over the last 48 hours, never dropping below 60. The highest number of entities it carried was 47,251, comprising buildings, deployables and all other objects. The peak memory usage was 3,396 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is AFTERSHIFT | 2X Solo/Duo/Trio | Weekly based?

Its region code is us5, and AFTERSHIFT | 2X Solo/Duo/Trio | Weekly lists itself in North America with the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 91.229.114.90:28036 is its address.

A.3What is the reliability of AFTERSHIFT | 2X Solo/Duo/Trio | Weekly, and is it online?

At the present moment, AFTERSHIFT | 2X Solo/Duo/Trio | Weekly is online. It last restarted around 7 days 12 hours ago, according to its reported uptime. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?

The version of Rust on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly is network protocol 2634 and build 167781, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?

Because too few wipes of AFTERSHIFT | 2X Solo/Duo/Trio | Weekly are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Wednesday 4 November at 01:14 UTC. The current world has been running for 7 days 14 hours. The tags state that wipes occur weekly.

A.6What characterises wipe day on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 21 hours after it began.

Population

A.7What position does AFTERSHIFT | 2X Solo/Duo/Trio | Weekly occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives AFTERSHIFT | 2X Solo/Duo/Trio | Weekly #14,895, in the top 67% of ranked servers and #1,489 in North America. The trio group places it at #511.

A.8What is the population level of AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?

The current population of AFTERSHIFT | 2X Solo/Duo/Trio | Weekly is 0, drawn from 75 slots. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags and filters

A.9Who is responsible for running AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?

The same operator most likely runs AFTERSHIFT | 2X Solo/Duo/Trio | Weekly and 19 other servers we track, since both publish a joinmyga.me hostname.

A.10What is the meaning of the tags on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?

Tags from AFTERSHIFT | 2X Solo/Duo/Trio | Weekly, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp75 (Max players): It offers 75 slots; ts3 (Group limit): Teams are capped at 3; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $rus5 (Region code): The code us5 identifies the server's region; ^w (Weekly): The server wipes weekly; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins; NA (North America): North America is the region it appears under in the server browser. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.11Where can AFTERSHIFT | 2X Solo/Duo/Trio | Weekly be found among the Rust Statistics lists and filters?

The Rust Statistics lists that AFTERSHIFT | 2X Solo/Duo/Trio | Weekly fits are: Rust servers with a 2x gather rate, Modded Rust servers, Rust servers with a group limit of three and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Settings and map

A.12Under what rules and settings does AFTERSHIFT | 2X Solo/Duo/Trio | Weekly operate?

The rate for gathering on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly is 2x, according to its name. trio sets the team size at 3 players. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.13What map is in use on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?

Size 3,250 and seed 34732 define the procedural, game-generated map on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.14What is the process for joining AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?

Press F1 inside Rust to open the console and enter client.connect 91.229.114.90:28036. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$rus5,v2634,^z,^y,^w,NA,gmrust,cs167781,ts3.

Table 8: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp75Max players. It offers 75 slots.
ts3Group limit. Teams are capped at 3.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$rus5Region code. The code us5 identifies the server's region.
Wipe schedule
^wWeekly. The server wipes weekly.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.
Region
NANorth America. North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

After-work: 2x gather and crafting; max 3 per active group. Thu 7 PM CT maps; monthly force BPs. No Jungle. Wolf density and prior junkpile-scientist chance halved; Cargo/monument scientists unchanged. Ready road cars: T1 parts, add fuel. 45m day/15m night + QuickSort. One scheduled Cargo Ship at a time; next 5m after despawn with players online. Native plane airdrops become slow-falling, map-marked hackable locked crates. No kits/P2W. Technical beta: report and appeal routes are not yet live.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Rust servers for teams of three. ruststatistics.org/top-trio-rust-servers.
  4. [4]Rust Statistics. Double gather rust servers. ruststatistics.org/top-2x-rust-servers.
  5. [5]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  6. [6]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.