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CSL LiveTest

Rust Statistics

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Offline · checked 12h ago · 91.245.44.75:28380

Abstract

We describe the public Rust server CSL LiveTest, reached at 91.245.44.75:28380. It is offline at the last check, against a seven-day mean of 1 and a peak of 41. It ranks #3,905 of all servers, the top 18%. It makes a new world every few hours (11 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean1peak 4, 48 h peak 1
Rank2#3,905top 18%
Wipesresets11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75111:0018:0001:0007:0014:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 18% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 01:382d ago – – – 1
Mon 26 Oct, 01:182d ago – – – 1
Mon 26 Oct, 00:552d ago – – – 1
Sat 24 Oct, 16:493d ago – – – 1
Sat 24 Oct, 16:203d ago – – – 1
Sat 24 Oct, 16:053d ago – – – 1
Sat 24 Oct, 13:183d ago – – – 1
Sat 24 Oct, 13:043d ago – – – 1
Sat 24 Oct, 12:583d ago – – – 1
Fri 23 Oct, 06:145d ago – – – 0

6Map and settings

Custom map, no picture published
Figure 4: The map: ATLAS MINI-GAMES.
Table 3: The server's published settings.
Address91.245.44.75:28380
Region–
Max players10
Group limit1000 max
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen22 Oct 2026
MapATLAS MINI-GAMES
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 142 on average116/300
EU Hub 01EU · groups of 1000+ · 23 on average48/3300
RaidLabgroups of 8+ · 7 on average0/50
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average3/50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10EU · groups of 8+ · monthly · 2 on average5/300
A Shockbyte Rust Servergroups of 8+ · 2 on average2/40

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of CSL LiveTest?

There is no region published for CSL LiveTest. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 91.245.44.75:28380 is its address.

A.2What is the online status and reliability of CSL LiveTest?

At the present moment, CSL LiveTest is offline; it was last seen 12 hours ago. The server was up 98% of the time over the last 5 full days, 118 of 120 hours. Its first appearance in Rust Statistics's records is 22 October 2026.

A.3What version of Rust is run on CSL LiveTest?

The version of Rust on CSL LiveTest is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does CSL LiveTest wipe?

CSL LiveTest generates a fresh world every few hours. No wipe schedule is maintained, and these resets are not counted as wipes.

Player count

A.5How does CSL LiveTest compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts CSL LiveTest at #3,905, within the top 18% of ranked servers.

A.6At what level does CSL LiveTest operate in terms of players?

At this moment CSL LiveTest is offline, having last been seen 12 hours ago. The peak over seven days is 4, against an average of 1. Averaging 1 players, 15:00 UTC was the busiest hour of the past 48.

Tags, lists

A.7How should the tags on CSL LiveTest be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts1000 (Group limit): 1000 is the maximum team size; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; sc1 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags, which CSL LiveTest publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can CSL LiveTest be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that CSL LiveTest fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.9Under what rules and settings does CSL LiveTest operate?

Its name carries no gather rate for CSL LiveTest. The team limit is 1000 players. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is not in use; Valve's anti-cheat is off.

Connection

A.10How do you connect to CSL LiveTest?

Press F1 inside Rust to open the console and enter client.connect 91.245.44.75:28380. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,sc1,ts1000,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts1000Group limit. 1000 is the maximum team size.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Other
sc1Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.