[ITA] Rust Italia PvE | Survival • Eventi • Build
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 93.49.79.73:32015
Abstract
We describe the public Rust server [ITA] Rust Italia PvE | Survival • Eventi • Build, reached at 93.49.79.73:32015. At the last check it held 0 of 30 places, against a seven-day mean of 2 and a peak of 71. It ranks #2,458 of all servers, the top 11%. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmodded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 11% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 6 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 11h | force wipefw |
| Thu 3 Dec, 19:00 | 36d 11h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:31fw26d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 93.49.79.73:32015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:31 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 2138400164 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], build server population list [3], pve server list [4] and next Rust wipe times [5].
| Server | Players |
|---|---|
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average | 3/200 |
| CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average | 3/50 |
| CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average | 3/30 |
| BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average | 2/200 |
| BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average | 0/200 |
| CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average | 1/30 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does [ITA] Rust Italia PvE | Survival • Eventi • Build run?
Over the past 48 hours, it ran at an average of 45 server fps, with a low of 27. Buildings, deployables and all other world objects counted together reached a maximum of 138,494 entities. Its highest memory usage was 4,276 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of [ITA] Rust Italia PvE | Survival • Eventi • Build?
There is no region published for [ITA] Rust Italia PvE | Survival • Eventi • Build. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 93.49.79.73:32015 is its address.
A.3How reliable is [ITA] Rust Italia PvE | Survival • Eventi • Build, and is it currently online?
[ITA] Rust Italia PvE | Survival • Eventi • Build is currently online. The uptime it reports indicates a restart about 23 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 27 September 2026.
A.4What is the Rust version for [ITA] Rust Italia PvE | Survival • Eventi • Build?
Rust network protocol 2635 and build 168909 is the version that [ITA] Rust Italia PvE | Survival • Eventi • Build runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5What schedule does [ITA] Rust Italia PvE | Survival • Eventi • Build follow for wipes?
Once a month, [ITA] Rust Italia PvE | Survival • Eventi • Build wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 26 days 12 hours ago.
A.6What characterises wipe day on [ITA] Rust Italia PvE | Survival • Eventi • Build?
Recent wipes saw an average peak of 6 players. The peak on the latest wipe came 38 hours after it began.
Player count
A.7What is the rank of [ITA] Rust Italia PvE | Survival • Eventi • Build among Rust servers?
Ranked by player hours across seven days, [ITA] Rust Italia PvE | Survival • Eventi • Build holds #2,458, in the top 11% of all ranked servers.
A.8At what level does [ITA] Rust Italia PvE | Survival • Eventi • Build operate in terms of players?
The current population of [ITA] Rust Italia PvE | Survival • Eventi • Build is 0, drawn from 30 slots. The peak over seven days is 7, against an average of 2. Averaging 6 players, 22:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What is the meaning of the tags on [ITA] Rust Italia PvE | Survival • Eventi • Build?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp30 (Max players): The slot count is 30; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which [ITA] Rust Italia PvE | Survival • Eventi • Build publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can [ITA] Rust Italia PvE | Survival • Eventi • Build be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [ITA] Rust Italia PvE | Survival • Eventi • Build fits are: Modded Rust servers, Build and creative servers in Rust and Rust PvE servers: live list. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.11Under what rules and settings does [ITA] Rust Italia PvE | Survival • Eventi • Build operate?
Its name carries no gather rate for [ITA] Rust Italia PvE | Survival • Eventi • Build. No cap is given beyond the game's default of 8 players per group. pve is the game mode here; fighting other players is excluded. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.12What is the map for [ITA] Rust Italia PvE | Survival • Eventi • Build?
Size 4,500 and seed 2138400164 define the procedural, game-generated map on [ITA] Rust Italia PvE | Survival • Eventi • Build. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What steps are required to join [ITA] Rust Italia PvE | Survival • Eventi • Build?
Press F1 inside Rust to open the console and enter client.connect 93.49.79.73:32015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/j8brGFVSxB.
Appendix BServer tags
What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp30 | Max players. The slot count is 30. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Build server population list. ruststatistics.org/top-rust-build-servers.
- [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.