Testing server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 95.26.138.245:28015
Abstract
We describe the public Rust server Testing server, reached at 95.26.138.245:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #10,136 of all servers, the top 46%. It makes a new world every few hours (6 this week), so it keeps no wipe schedule.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 46% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 18:322d ago | – | – | – | 1 |
| Sun 25 Oct, 18:172d ago | – | – | – | 1 |
| Sun 25 Oct, 16:552d ago | – | – | – | 1 |
| Sun 25 Oct, 16:332d ago | – | – | – | 1 |
| Sun 25 Oct, 16:102d ago | – | – | – | 1 |
| Sun 25 Oct, 15:412d ago | – | – | – | 1 |
6Map and settings
| Address | 95.26.138.245:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 25 Oct 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 121 on average | 72/300 |
| EU Hub 01EU · groups of 1000+ · 22 on average | 9/3300 |
| Rust4Rust test servergroups of 8+ · 5 on average | 100/50 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 3 on average | 1/50 |
| A Shockbyte Rust Servergroups of 8+ · 2 on average | 1/40 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10EU · groups of 8+ · monthly · 2 on average | 2/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Testing server?
There is no region published for Testing server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 95.26.138.245:28015 is its address.
A.2How reliable is Testing server, and is it currently online?
Right now, Testing server is offline, and the last time it was seen was 2 days 6 hours ago. Its uptime over the last full days (2 days) was 0%, with 0 of 48 hours online. It was first observed on 25 October 2026 by Rust Statistics.
A.3What is the Rust version for Testing server?
Testing server is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on Testing server?
No wipe schedule is kept for Testing server, which replaces its world every few hours; those resets do not count as wipes.
Population
A.5What position does Testing server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Testing server holds #10,136, in the top 46% of all ranked servers.
A.6At what level does Testing server operate in terms of players?
Testing server is not online now; 2 days 6 hours have passed since it was last seen. Over the last week the count averages 1 players and reaches 1 at its height.
Tags and filters
A.7What do the tags associated with Testing server signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Testing server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Testing server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Testing server: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and map
A.9What are the settings and rules that govern Testing server?
No gather rate appears in the name of Testing server. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
A.10What is the process for joining Testing server?
Press F1 inside Rust to open the console and enter client.connect 95.26.138.245:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp1 | Max players. The slot count is 1. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.