SubTest
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 31d ago · 14.13.64.130:29015
Abstract
We describe the public Rust server SubTest, reached at 14.13.64.130:29015 and hosted in EA. It is offline at the last check, against a seven-day mean of 01. It ranks #16,956 of all servers, the top 71%, and #499 in EA. It last wiped 46d ago.
Keywordsmodded carbon pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers, the top 89% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 14.13.64.130:29015 |
|---|---|
| Region | EA |
| Max players | 100 |
| Group limit | 16 max |
| Wipe schedule | – |
| Last wipe | 12 Sep 2026, 04:14 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], rust pve servers [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average | 15/200 |
| QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average | 41/100 |
| [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 35 on average | 25/100 |
| Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 34 on average | 11/100 |
| Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average | 8/100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average | 12/88 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does SubTest have?
Asia is where SubTest lists itself, using the EA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 14.13.64.130:29015.
A.2What is the reliability of SubTest, and is it online?
Right now, SubTest is offline, and the last time it was seen was 31 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 25 September 2026 by Rust Statistics.
A.3What version of Rust is run on SubTest?
SubTest is running Rust network protocol 2633 and build 163794 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does SubTest follow for wipes?
There are not yet enough recorded wipes for SubTest to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 46 days 19 hours have passed since the current world was generated.
Population
A.5How does SubTest compare with other Rust servers in the rankings?
On player hours over seven days SubTest is #16,956, within the top 71% of all ranked servers; within Asia it is #499.
A.6How would you characterise the player activity on SubTest?
The last recorded sighting of SubTest was 31 days 5 hours ago; it is offline now.
Tags and filters
A.7What is the meaning of the tags on SubTest?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): 100 slots are available; ts16 (Group limit): 16 is the maximum team size; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): The threat is the world, not other players; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; EA (East Asia): In the server browser it is filed under East Asia, which SubTest publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can SubTest be found among the Rust Statistics lists and filters?
These Rust Statistics lists include SubTest: Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern SubTest?
No gather rate appears in the name of SubTest. The team limit is 16 players. pve is the game mode here; no player-versus-player fighting. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.
A.10On which map does SubTest take place?
A procedural map, generated by the game, is what SubTest runs.
Connection
A.11What steps are required to join SubTest?
Press F1 inside Rust to open the console and enter client.connect 14.13.64.130:29015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,EA,^z,^y,^p,gmrust,cs163794,ts16.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. 100 slots are available. |
ts16 | Group limit. 16 is the maximum team size. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs163794 | Build. The game build is 163794. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
| Region | |
EA | East Asia. In the server browser it is filed under East Asia. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.