Rust StatisticsWorking papers on every public Rust server · 95,741 players now

Japan Tokyo - Vanilla PvE|JP|Beginner

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 162.222.17.4:30000

Abstract

We describe the public Rust server Japan Tokyo - Vanilla PvE|JP|Beginner, reached at 162.222.17.4:30000 and hosted in EA. At the last check it held 27 of 100 places, against a seven-day mean of 35 and a peak of 851. It ranks #454 of all servers, the top 2%, and #15 in EA. It last wiped 25d ago.

Keywordsvanilla modded carbon pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now27/10027% full
In the queue0no queue
Seven-day mean35peak 85, 48 h peak 69
Rank2#454top 2%; #15 in EA
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
02040608018:0003:0012:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304018:0003:0012:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep.

4Rank

The server stands in the top 2% of all ranked servers, the top 3% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.5 daysbetween real wipes
Wipe-day peak201players, last three wipes
Fri 2 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 201, 5 hours in, with 78 in the queue.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 08:4425d ago 201+78 – running 0
Thu 1 Oct, 19:44fw25d ago 201+78 – 0.5 d 30

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Japan Tokyo - Vanilla PvE|JP|Beginner
Figure 5: The map: Custom Map, size 4500, seed 1337.
Table 4: The server's published settings.
Address162.222.17.4:30000
RegionEA
Max players100
Group limit16 max
Wipe schedule–
Last wipe2 Oct 2026, 08:44 UTC
Hostnamepve.japantokyo.jp
First seen13 Sep 2026
MapCustom Map
Size4500
Seed1337

7Operator

4 servers publish a japantokyo.jp hostname.

Table 5: Other servers of the same operator, japantokyo.jp.
ServerStatusPlayers
Japan Tokyo - Hard PvE|BPdrop|JPonline9/100
Japan Tokyo - Chill PvE|JPonline7/100
Hardoffline0

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are servers named for beginners [2], browse modded Rust servers [3], pve server list [4] and next Rust wipe times [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average44/200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 37 on average14/100
QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 36 on average38/100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average22/88
[JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 14 on average17/100
[纪元PVE] 工业|挂机|自动|死亡不掉|标点EA · groups of 8+ · 13 on average14/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Japan Tokyo - Vanilla PvE|JP|Beginner smooth?

The server fps averaged 30 over the last 48 hours, never dropping below 30. The highest number of entities it carried was 441,215, comprising buildings, deployables and all other objects. Memory use peaked at 11,022 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Japan Tokyo - Vanilla PvE|JP|Beginner?

The EA tag places Japan Tokyo - Vanilla PvE|JP|Beginner in Asia, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 162.222.17.4:30000 is its address.

A.3What is the reliability of Japan Tokyo - Vanilla PvE|JP|Beginner, and is it online?

At the present moment, Japan Tokyo - Vanilla PvE|JP|Beginner is online. Based on the uptime it reports, the last restart occurred about 7 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Japan Tokyo - Vanilla PvE|JP|Beginner?

The version of Rust on Japan Tokyo - Vanilla PvE|JP|Beginner is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on Japan Tokyo - Vanilla PvE|JP|Beginner?

The record of Japan Tokyo - Vanilla PvE|JP|Beginner's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 25 days 8 hours have passed since the current world was generated.

A.6What characterises wipe day on Japan Tokyo - Vanilla PvE|JP|Beginner?

Across its recent wipes, the average peak population was 201 players. A peak 5 hours after the latest wipe was accompanied by 78 players waiting in the queue.

Player count

A.7How does Japan Tokyo - Vanilla PvE|JP|Beginner compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives Japan Tokyo - Vanilla PvE|JP|Beginner #454, in the top 2% of ranked servers and #15 in Asia.

A.8At what level does Japan Tokyo - Vanilla PvE|JP|Beginner operate in terms of players?

At this moment 27 players are on Japan Tokyo - Vanilla PvE|JP|Beginner, which has 100 slots in total. Over the last week the count averages 35 players and reaches 85 at its height. The busiest hour of the last 48 is 12:00 UTC, averaging 66 players.

Tags and filters

A.9By whom is Japan Tokyo - Vanilla PvE|JP|Beginner operated?

A japantokyo.jp hostname is published by Japan Tokyo - Vanilla PvE|JP|Beginner; 3 other servers we track also publish one, so the same operator most likely runs them.

A.10What do the tags associated with Japan Tokyo - Vanilla PvE|JP|Beginner signify?

gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^p (PvE): Player fighting is off; danger comes from the world; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon; EA (East Asia): East Asia is the region it appears under in the server browser: these are the tags Japan Tokyo - Vanilla PvE|JP|Beginner publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.11Where can Japan Tokyo - Vanilla PvE|JP|Beginner be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Japan Tokyo - Vanilla PvE|JP|Beginner: Rust servers for new players, Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.

Rules, settings, map

A.12What are the settings and rules that govern Japan Tokyo - Vanilla PvE|JP|Beginner?

The name of Japan Tokyo - Vanilla PvE|JP|Beginner states no gather rate. The team limit is 16 players. pve is the game mode here; no player-versus-player fighting. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. The server has VAC on, Valve's anti-cheat.

A.13What is the map for Japan Tokyo - Vanilla PvE|JP|Beginner?

Size 4,500 and seed 1337 define the procedural, game-generated map on Japan Tokyo - Vanilla PvE|JP|Beginner. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.

Connection

A.14What is the process for joining Japan Tokyo - Vanilla PvE|JP|Beginner?

Press F1 inside Rust to open the console and enter client.connect 162.222.17.4:30000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://discord.com/invite/AH7FXJ2Xet.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. 100 slots are available.
ts16Group limit. Teams are capped at 16.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.
Region
EAEast Asia. East Asia is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

初心者向けVanilla PVEサーバーです 次回ワイプ予定: 11/6 18:00(サーバー停止は当日午前3時) キューをスキップするためのVIPがあります(要Discord確認) Bandit CampはOutpostに統合 Outpostで車両購入が可能 季節限定イベントを定期的に実施 【基本設定】 毎日 6:00/18:00 に定期再起動 ワイプから3日間は上限200人 /otp でOutpostへテレポート可能 【TC関連ルール】 5日以上ログインがない拠点は自動削除対象 (TC登録している誰かがログインすれば維持可能) 【窃盗対策】 ほとんどの物にコードロック装着可 【禁止行為】 他プレイヤーの体験を害する行為は禁止 4人以下のチーム分割禁止(ロック制限回避防止) 5人以上は4人単位で分割可(例: 10人→4+4+2) 違反は運営が個別に判断・措置します 【補填・免責】 アイテム/車両の補填は基本なし(MODバグのみ検討) ヘリ/カーゴ等はサーバー再起動で消滅します データ消失の責任は負いかねます 詳細はDiscordをご確認ください --- ENGLISH --- Vanilla PVE server for beginners Next wipe scheduled: November 6th at 6:00 PM There's a VIP option that lets you skip the queue (Check Discord) Bandit Camp merged into Outpost You can purchase vehicles at the Outpost Regular seasonal events [Basic Settings] Scheduled restarts at 6:00 AM/PM daily Player cap: 200 for 3 days after wipe /otp to teleport to Outpost [TC Rules] Bases of players inactive 5+ days are auto-deleted (If any teammate with TC auth logs in, the base remains) [Theft Prevention] Most items can be equipped with a code lock [Prohibited Actions] Actions that harm other players' experience are prohibited No splitting teams of 4 or fewer (anti-lock-bypass) 5+ players: split in groups of 4 (e.g. 10 → 4+4+2) Violations are reviewed and handled individually by admins [Compensation & Disclaimer] No compensation for items/vehicles (only MOD bugs considered) Heli/Cargo etc. despawn on server restart We are not liable for data loss Please check our Discord for more details

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Servers named for beginners. ruststatistics.org/rust-servers-for-new-players.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.