RAID SIMULATOR[Viking]
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Online · checked 10m ago · 194.226.49.77:28015
Abstract
We describe the public Rust server RAID SIMULATOR[Viking], reached at 194.226.49.77:28015. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 101. It ranks #4,753 of all servers, the top 21%. It makes a new world every few hours (7 this week), so it keeps no wipe schedule.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 21% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 29 Oct, 01:163h ago | – | – | – | 0 |
| Wed 28 Oct, 01:161d ago | – | – | – | 0 |
| Tue 27 Oct, 01:162d ago | – | – | – | 0 |
| Mon 26 Oct, 01:163d ago | – | – | – | 2 |
| Sun 25 Oct, 01:164d ago | – | – | – | 0 |
| Sat 24 Oct, 01:165d ago | – | – | – | 0 |
| Fri 23 Oct, 01:166d ago | – | – | – | 0 |
| Thu 22 Oct, 01:167d ago | – | – | – | 0 |
| Wed 21 Oct, 01:168d ago | – | – | – | 0 |
| Tue 20 Oct, 01:169d ago | – | – | – | 0 |
| Mon 19 Oct, 01:1610d ago | – | – | – | 0 |
| Sun 18 Oct, 01:1611d ago | – | – | – | 0 |
| Sat 17 Oct, 01:1612d ago | – | – | – | 0 |
| Fri 16 Oct, 01:1613d ago | – | – | – | 0 |
| Thu 15 Oct, 01:1614d ago | – | – | – | 0 |
| Wed 14 Oct, 01:1615d ago | – | – | – | 0 |
| Tue 13 Oct, 01:1616d ago | – | – | – | 0 |
| Mon 12 Oct, 01:1617d ago | – | – | – | 0 |
| Sun 11 Oct, 01:1618d ago | – | – | – | 0 |
| Sat 10 Oct, 01:1619d ago | – | – | – | 0 |
6Map and settings
| Address | 194.226.49.77:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 3500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], rust aim training servers [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| [EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 223 on average | 44/500 |
| [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 195 on average | 79/300 |
| Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW!no group limit · 104 on average | 125/300 |
| UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 56 on average | 19/250 |
| EU | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsEU · groups of 10+ · 36 on average | 9/200 |
| [NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 26 on average | 39/150 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does RAID SIMULATOR[Viking] perform well?
Over the past 48 hours, it ran at an average of 118 server fps, with a low of 117. Its entity count reached a maximum of 46,047, including buildings, deployables and all other world objects. Its highest memory usage was 2,301 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is RAID SIMULATOR[Viking] based?
No region is published by RAID SIMULATOR[Viking]. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 194.226.49.77:28015 is its address.
A.3What is the online status and reliability of RAID SIMULATOR[Viking]?
RAID SIMULATOR[Viking] is currently online. The uptime it reports indicates a restart about 1 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on RAID SIMULATOR[Viking]?
Rust network protocol 2635 and build 168909 is the version that RAID SIMULATOR[Viking] runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on RAID SIMULATOR[Viking]?
A new world is created every few hours by RAID SIMULATOR[Viking]. Since none of these resets qualifies as a wipe, no wipe schedule exists.
Player count
A.6What position does RAID SIMULATOR[Viking] occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts RAID SIMULATOR[Viking] at #4,753, within the top 21% of ranked servers.
A.7How would you characterise the player activity on RAID SIMULATOR[Viking]?
At this moment 0 players are on RAID SIMULATOR[Viking], which has 100 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 10. Averaging 4 players, 06:00 UTC was the busiest hour of the past 48.
Tags and filters
A.8How should the tags on RAID SIMULATOR[Viking] be interpreted?
Tags from RAID SIMULATOR[Viking], read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP, with the loot given to you; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can RAID SIMULATOR[Viking] be found among the Rust Statistics lists and filters?
The Rust Statistics lists that RAID SIMULATOR[Viking] fits are: Modded Rust servers and Rust aim training servers. You will find it on the server list filtered by: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules, settings, map
A.10Which settings and rules are in force on RAID SIMULATOR[Viking]?
No gather rate appears in the name of RAID SIMULATOR[Viking]. At 8 players, the group limit equals the game's default. minigames & battle royale is the game mode here; arenas and parkour, Bedwars and battle royale. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.11What is the map for RAID SIMULATOR[Viking]?
Size 3,500 and seed 1337 define the procedural, game-generated map on RAID SIMULATOR[Viking]. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives Custom Map.
How to join
A.12How do you connect to RAID SIMULATOR[Viking]?
Press F1 inside Rust to open the console and enter client.connect 194.226.49.77:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at http://viking.gamestores.app/.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. The slot count is 100. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Gameplay | |
^e | Minigames. Expect minigames: arenas, Bedwars, parkour and more. |
^d | Combat training. Practise aim and PvP, with the loot given to you. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust aim training servers. ruststatistics.org/top-rust-aim-training-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.