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Realistics

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 195.60.166.159:28015

Abstract

We describe the public Rust server Realistics, reached at 195.60.166.159:28015 and hosted in EU. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,191 of all servers, the top 68%, and #2549 in EU. It last wiped 26d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#15,191top 68%; #2549 in EU
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123403:0012:0021:0006:0015:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608003:0012:0021:0006:0015:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers, the top 87% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap11.4 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 3
Fri 2 OctSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 07:0226d ago 2 – running 0
Sun 20 Sep, 22:2538d ago 3 halved by day 3 11.4 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Realistics
Figure 5: The map: Custom Map, size 6000, seed 1337.
Table 4: The server's published settings.
Address195.60.166.159:28015
RegionEU
Max players40
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 07:02 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size6000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], browse modded Rust servers [3], rust aim training servers [4] and next Rust wipe times [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average2/100
Q1 - Aim Training / Matchmaking / Facechecks - EU MainEU · groups of 8+ · 3 on average0/16
EU | Deadzone Aimtrain | Facechecks/1v1/SpeargunEU · groups of 8+ · 3 on average0/16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]EU · groups of 8+ · 1e+06x · weekly · 104 on average13/300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10EU · groups of 50+ · 100000x · 62 on average4/200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|EU · groups of 15+ · 1e+09x · 43 on average17/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Realistics run?

Its average server fps over the last 48 hours was 60, with a minimum of 55. The highest number of entities it carried was 4,133, comprising buildings, deployables and all other objects. Its highest memory usage was 2,433 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Realistics based?

In Europe, according to its own listing, Realistics appears with the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 195.60.166.159:28015.

A.3What is the online status and reliability of Realistics?

At the present moment, Realistics is online. It last restarted around 18 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on Realistics?

The version of Rust on Realistics is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does Realistics follow for wipes?

There are not yet enough recorded wipes for Realistics to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 26 days 19 hours ago.

A.6How would you describe wipe day on Realistics?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 11 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 3.

Population

A.7What position does Realistics occupy in the ranking of Rust servers?

On player hours over seven days Realistics is #15,191, within the top 68% of all ranked servers; within Europe it is #2,549.

A.8At what level does Realistics operate in terms of players?

At this moment 0 players are on Realistics, which has 40 slots in total. The peak over seven days is 1, against an average of 0.

Tags and filters

A.9What do the tags associated with Realistics signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^d (Combat training): Practise aim and PvP, with the loot given to you; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): The server browser lists this server under Europe, which Realistics publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Realistics be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Realistics fits are: European Rust servers, Modded Rust servers and Rust aim training servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern Realistics?

No gather rate appears in the name of Realistics. No cap is given beyond the game's default of 8 players per group. combat training is the game mode here; aim and PvP drills, with loot provided. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.12On which map does Realistics take place?

Size 6,000 and seed 1337 define the procedural, game-generated map on Realistics. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives Custom Map.

Connection

A.13How do you connect to Realistics?

Enter client.connect 195.60.166.159:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^d,EU,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Gameplay
^dCombat training. Practise aim and PvP, with the loot given to you.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
EUEurope. The server browser lists this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust aim training servers. ruststatistics.org/top-rust-aim-training-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.