[JP][PVE][MOD]Stardust Over The Town Season42.5
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 3h ago · 27.113.208.24:28015
Abstract
We describe the public Rust server [JP][PVE][MOD]Stardust Over The Town Season42.5, reached at 27.113.208.24:28015. At the last check it held 3 of 30 places, against a seven-day mean of 2 and a peak of 131. It ranks #1,933 of all servers, the top 9%. It last wiped 8d ago.
Keywordsmodded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 9% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 16.4 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 12 | players, last three wipes |
| Crowd held | 50% | else halves by day 4 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 20 Oct, 12:228d ago | 13 | – | running | 7 |
| Thu 1 Oct, 19:42fw27d ago | 16 | halved by day 4 | 18.7 d | 0 |
| Thu 17 Sep, 19:1341d ago | 7 | held half | 14 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 27.113.208.24:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 12:22 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], pve server list [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average | 51/200 |
| QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average | 42/100 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average | 35/100 |
| Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 34 on average | 34/100 |
| Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average | 7/100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average | 24/88 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of [JP][PVE][MOD]Stardust Over The Town Season42.5 smooth?
Its average server fps over the last 48 hours was 103, with a minimum of 57. The highest number of entities it carried was 133,356, comprising buildings, deployables and all other objects. Its highest memory usage was 5,046 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does [JP][PVE][MOD]Stardust Over The Town Season42.5 have?
Without a region tag from [JP][PVE][MOD]Stardust Over The Town Season42.5, its name still points to Asia. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 27.113.208.24:28015.
A.3How reliable is [JP][PVE][MOD]Stardust Over The Town Season42.5, and is it currently online?
[JP][PVE][MOD]Stardust Over The Town Season42.5 is currently online. Based on the uptime it reports, the last restart occurred about 7 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for [JP][PVE][MOD]Stardust Over The Town Season42.5?
[JP][PVE][MOD]Stardust Over The Town Season42.5 is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does [JP][PVE][MOD]Stardust Over The Town Season42.5 follow for wipes?
With irregular wipe times, [JP][PVE][MOD]Stardust Over The Town Season42.5 offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 8 days 7 hours have passed since the current world was generated.
A.6How would you describe wipe day on [JP][PVE][MOD]Stardust Over The Town Season42.5?
The average busiest point of recent wipes was 12 players. The peak on the latest wipe came 3 hours after it began. For 50% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 4.
Population
A.7How does [JP][PVE][MOD]Stardust Over The Town Season42.5 compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts [JP][PVE][MOD]Stardust Over The Town Season42.5 at #1,933, within the top 9% of ranked servers.
A.8At what level does [JP][PVE][MOD]Stardust Over The Town Season42.5 operate in terms of players?
At this moment 3 players are on [JP][PVE][MOD]Stardust Over The Town Season42.5, which has 30 slots in total. Over the last week the count averages 2 players and reaches 13 at its height. Of the last 48 hours, the peak hour falls at 14:00 UTC, with an average of 11 players.
Tags and filters
A.9What do the tags associated with [JP][PVE][MOD]Stardust Over The Town Season42.5 signify?
gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags [JP][PVE][MOD]Stardust Over The Town Season42.5 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can [JP][PVE][MOD]Stardust Over The Town Season42.5 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include [JP][PVE][MOD]Stardust Over The Town Season42.5: Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.11Under what rules and settings does [JP][PVE][MOD]Stardust Over The Town Season42.5 operate?
Its name carries no gather rate for [JP][PVE][MOD]Stardust Over The Town Season42.5. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is players cannot fight each other. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on [JP][PVE][MOD]Stardust Over The Town Season42.5?
Generated by the game from seed 1337, the procedural map on [JP][PVE][MOD]Stardust Over The Town Season42.5 measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.
How to join
A.13What steps are required to join [JP][PVE][MOD]Stardust Over The Town Season42.5?
Press F1 inside Rust to open the console and enter client.connect 27.113.208.24:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp30 | Max players. 30 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.