UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 45.136.204.49:20000
Abstract
We describe the public Rust server UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1, reached at 45.136.204.49:20000. At the last check it held 3 of 150 places, against a seven-day mean of 20 and a peak of 1011. It ranks #662 of all servers, the top 3%. It last wiped 4d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 10:54 UTC, every Friday at 10:54 UTC.
Keywords2x gather quad weekly wipes modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 3% of all ranked servers, and #37 of the quad servers (top 4%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Friday 30 October, 10:54 UTC, in 2d 6h. Every Friday at 10:54 UTC (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 80 | players, last three wipes |
| Crowd held | 0% | else halves by day 3 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 10:54 | 2d 6h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 14h | force wipefw |
| Fri 6 Nov, 10:54 | 9d 6h | its own schedule |
| Fri 13 Nov, 10:54 | 16d 6h | its own schedule |
| Fri 20 Nov, 10:54 | 23d 6h | its own schedule |
| Fri 27 Nov, 10:54 | 30d 6h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 14h | force wipefw |
| Fri 4 Dec, 10:54 | 37d 6h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 10:544d ago | 101 | – | running | 10 |
| Fri 16 Oct, 10:5511d ago | 66 | halved by day 3 | 7 d | 8 |
| Fri 9 Oct, 10:5518d ago | 73 | halved by day 2 | 7 d | 7 |
| Fri 2 Oct, 10:5725d ago | 58 | halved by day 3 | 7 d | 11 |
| Thu 1 Oct, 18:48fw26d ago | 58 | – | 0.7 d | 6 |
| Fri 25 Sep, 10:5732d ago | 83 | halved by day 3 | 6.3 d | 9 |
| Fri 18 Sep, 10:5739d ago | 128 | halved by day 2 | 7 d | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 45.136.204.49:20000 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | quad |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 10:54 UTC |
| Hostname | zombie.ultimaterust.com |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 1337 |
7Operator
5 servers publish a ultimaterust.com hostname.
| Server | Status | Players |
|---|---|---|
| UltimateRust.com - Paradise | Duo | x2 | Custom | 24.10 | online | 13/150 |
| UltimateRust.com - Pirate Bay | Trio | x2 | Custom | 21.10 | online | 4/150 |
| UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 | online | 0/50 |
| UltimateRust.com - Sunrise | Duo | x2 | Procedural | 22.10 | online | 0/150 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are double gather rust servers [2], modded Rust population table [3], zombie server list [4] and next Rust wipe times [5].
| Server | Players |
|---|---|
| WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 209 on average | 117/200 |
| WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 145 on average | 145/200 |
| SURVIVORS.GG #6 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 24.10quad · 2x · weekly · 65 on average | 3/200 |
| [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 37 on average | 2/75 |
| [EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/QuadEU · quad · 2x · weekly · 24 on average | 0/150 |
| [BR/LATAM] EXTREME 2X | SOLO/DUO/TRIO/QUAD | WIPE 27/10SA · quad · 2x · weekly · 8 on average | 20/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 perform well?
The server fps averaged 59 over the last 48 hours, never dropping below 59. Buildings, deployables and all other world objects counted together reached a maximum of 159,642 entities. Its highest memory usage was 5,533 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 based?
No region is published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 45.136.204.49:20000 is its address.
A.3How reliable is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1, and is it currently online?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is online at this time. The uptime it reports indicates a restart about 22 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
Rust network protocol 2635 and build 168909 is the version that UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 follow for wipes?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 follows a wipe rhythm of every Friday at 10:54 UTC. The server is due to wipe on Friday 30 October at 10:54 UTC. The world currently in use was created 4 days 17 hours ago. The tags state that wipes occur weekly.
A.6What happens on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 when wipe day arrives?
Recent wipes saw an average peak of 80 players. The peak on the latest wipe came 6 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 3.
Population
A.7How does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 at #662, within the top 3% of ranked servers. Within the quad group, its position is #37.
A.8How would you characterise the player activity on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
The current population of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is 3, drawn from 150 slots. The peak over seven days is 101, against an average of 20. Averaging 21 players, 13:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9Who operates UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
The same operator most likely runs UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 and 4 other servers we track, since both publish a ultimaterust.com hostname.
A.10What do the tags associated with UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 signify?
gmrust (Game mode): Rust survival, in its standard form; mp150 (Max players): It offers 150 slots; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins: these are the tags UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.11Where can UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 fits are: Rust servers with a 2x gather rate, Modded Rust servers and Rust servers named for zombies. It appears under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.
Rules, settings, map
A.12What are the settings and rules that govern UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
At 2x gather, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 states its rate in the server name itself. A maximum of 4 players per group applies, as quad. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.
A.13What is the map for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
Size 4,250 and seed 1337 define the procedural, game-generated map on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.14What steps are required to join UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
Enter client.connect 45.136.204.49:20000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp150,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts4.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp150 | Max players. It offers 150 slots. |
ts4 | Group limit. A team holds no more than 4. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^w | Weekly. The server wipes weekly. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Double gather rust servers. ruststatistics.org/top-2x-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Zombie server list. ruststatistics.org/top-rust-zombie-servers.
- [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.