UKN.GG - US Training Grounds - Main
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 1h ago · 64.40.8.152:28014
Abstract
We describe the public Rust server UKN.GG - US Training Grounds - Main, reached at 64.40.8.152:28014. At the last check it held 2 of 250 places, against a seven-day mean of 20 and a peak of 791. It ranks #702 of all servers, the top 3%. It makes a new world every few hours (6 this week), so it keeps no wipe schedule.
Keywordsrust server
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 3% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 10:587h ago | – | – | – | 6 |
| Tue 27 Oct, 10:581d ago | – | – | – | 7 |
| Mon 26 Oct, 10:582d ago | – | – | – | 11 |
| Sun 25 Oct, 11:243d ago | – | – | – | 16 |
| Sat 24 Oct, 10:004d ago | – | – | – | 1 |
| Thu 22 Oct, 09:586d ago | – | – | – | 19 |
| Wed 21 Oct, 09:587d ago | – | – | – | 6 |
| Wed 21 Oct, 09:047d ago | – | – | – | 7 |
| Tue 20 Oct, 09:588d ago | – | – | – | 16 |
| Mon 19 Oct, 10:249d ago | – | – | – | 5 |
| Sun 18 Oct, 10:0010d ago | – | – | – | 22 |
| Fri 16 Oct, 10:2412d ago | – | – | – | 19 |
| Thu 15 Oct, 10:0013d ago | – | – | – | 1 |
| Wed 14 Oct, 18:5513d ago | – | – | – | 3 |
| Wed 14 Oct, 18:4313d ago | – | – | – | 2 |
| Wed 14 Oct, 18:3013d ago | – | – | – | 0 |
| Wed 14 Oct, 18:1813d ago | – | – | – | 1 |
| Wed 14 Oct, 18:0614d ago | – | – | – | 0 |
| Wed 14 Oct, 17:3214d ago | – | – | – | 1 |
| Wed 14 Oct, 09:5914d ago | – | – | – | 0 |
6Map and settings
| Address | 64.40.8.152:28014 |
|---|---|
| Region | – |
| Max players | 250 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | ustgmain.ukn.gg |
| First seen | 13 Sep 2026 |
| Map | UKN Map |
| Size | 6000 |
| Seed | 1337 |
7Operator
15 servers publish a ukn.gg hostname; the busiest are listed.
| Server | Status | Players |
|---|---|---|
| UKN.GG - EU Training Grounds - Main | online | 115/250 |
| UKN.GG - EU Training Grounds - Main 2 | online | 25/250 |
| UKN.GG - US Training Grounds - Medium III | online | 8/150 |
| UKN.GG - EU Sandbox - Creative | Build | Noclip | online | 4/200 |
| UKN.GG - EU Training Grounds - Medium III | online | 3/150 |
| UKN.GG - EU Training Grounds - Medium IV | online | 3/150 |
| UKN.GG - US Sandbox - Creative | Build | Noclip | online | 1/200 |
| UKN.GG - US Training Grounds - Medium IV | online | 0/150 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], aim and ukn servers [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| [NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 26 on average | 18/150 |
| NA | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsNA · groups of 10+ · 3 on average | 2/200 |
| Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWarsNA · groups of 8+ · 2 on average | 2/100 |
| Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun GameNA · groups of 100000+ · 1 on average | 0/50 |
| [EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 218 on average | 395/500 |
| [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 191 on average | 440/500 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does UKN.GG - US Training Grounds - Main run?
The server fps averaged 30 over the last 48 hours, never dropping below 20. Its entity count reached a maximum of 3,930, including buildings, deployables and all other world objects. The peak memory usage was 3,493 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is UKN.GG - US Training Grounds - Main based?
No region tag is published by UKN.GG - US Training Grounds - Main, but its name points to North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 64.40.8.152:28014 is its address.
A.3How reliable is UKN.GG - US Training Grounds - Main, and is it currently online?
UKN.GG - US Training Grounds - Main is online at this time. The uptime it reports indicates a restart about 5 hours ago. Of the 168 hours in the last 7 full days, 144 were served, an availability of 86%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for UKN.GG - US Training Grounds - Main?
The version of Rust on UKN.GG - US Training Grounds - Main is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on UKN.GG - US Training Grounds - Main?
UKN.GG - US Training Grounds - Main generates a fresh world every few hours. No wipe schedule is maintained, and these resets are not counted as wipes.
Population
A.6What position does UKN.GG - US Training Grounds - Main occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts UKN.GG - US Training Grounds - Main at #702, within the top 3% of ranked servers.
A.7What is the population level of UKN.GG - US Training Grounds - Main?
The current population of UKN.GG - US Training Grounds - Main is 2, drawn from 250 slots. Over the last week the count averages 20 players and reaches 79 at its height. Averaging 49 players, 03:00 UTC was the busiest hour of the past 48.
Tags, lists
A.8Who is responsible for running UKN.GG - US Training Grounds - Main?
The same operator most likely runs UKN.GG - US Training Grounds - Main and 14 other servers we track, since both publish a ukn.gg hostname.
A.9How should the tags on UKN.GG - US Training Grounds - Main be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp250 (Max players): The slot count is 250; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^e (Minigames): This server runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP, with the loot given to you: these are the tags UKN.GG - US Training Grounds - Main publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can UKN.GG - US Training Grounds - Main be found among the Rust Statistics lists and filters?
These Rust Statistics lists include UKN.GG - US Training Grounds - Main: Rust aim training servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Minigames ^e and Combat training ^d; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.
Settings and map
A.11Under what rules and settings does UKN.GG - US Training Grounds - Main operate?
Its name carries no gather rate for UKN.GG - US Training Grounds - Main. The group cap is 8 players, which is the default in the game. minigames & battle royale is the game mode here; arenas and parkour, Bedwars and battle royale. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on UKN.GG - US Training Grounds - Main?
Size 6,000 and seed 1337 define the procedural, game-generated map on UKN.GG - US Training Grounds - Main. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is UKN Map.
Connection
A.13What is the process for joining UKN.GG - US Training Grounds - Main?
Enter client.connect 64.40.8.152:28014 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://ukn.gg/.
Appendix BServer tags
What each of the server's tags means. Published as mp250,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp250 | Max players. The slot count is 250. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Gameplay | |
^e | Minigames. This server runs minigames such as arenas, Bedwars and parkour. |
^d | Combat training. Practise aim and PvP, with the loot given to you. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Aim and ukn servers. ruststatistics.org/top-rust-aim-training-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.