NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
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Online · checked 13m ago · 64.40.8.73:28010
Abstract
We describe the public Rust server NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, reached at 64.40.8.73:28010. At the last check it held 7 of 200 places, against a seven-day mean of 3 and a peak of 171. It ranks #1,728 of all servers, the top 8%. It makes a new world every few hours (8 this week), so it keeps no wipe schedule.
Keywordsmodded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 8% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 09:3323h ago | – | – | – | 4 |
| Mon 26 Oct, 09:331d ago | – | – | – | 2 |
| Sun 25 Oct, 09:332d ago | – | – | – | 1 |
| Sat 24 Oct, 09:333d ago | – | – | – | 1 |
| Fri 23 Oct, 11:384d ago | – | – | – | 0 |
| Fri 23 Oct, 09:334d ago | – | – | – | 0 |
| Thu 22 Oct, 09:335d ago | – | – | – | 3 |
| Wed 21 Oct, 09:336d ago | – | – | – | 1 |
| Tue 20 Oct, 09:337d ago | – | – | – | 2 |
| Mon 19 Oct, 09:338d ago | – | – | – | 1 |
| Sun 18 Oct, 09:339d ago | – | – | – | 9 |
| Sat 17 Oct, 09:3310d ago | – | – | – | 3 |
| Fri 16 Oct, 09:3311d ago | – | – | – | 3 |
| Thu 15 Oct, 09:3312d ago | – | – | – | 2 |
| Wed 14 Oct, 09:3313d ago | – | – | – | 1 |
| Tue 13 Oct, 09:3314d ago | – | – | – | 0 |
| Mon 12 Oct, 09:3315d ago | – | – | – | 3 |
| Sun 11 Oct, 09:3316d ago | – | – | – | 1 |
| Sat 10 Oct, 09:3317d ago | – | – | – | 8 |
| Fri 9 Oct, 09:3318d ago | – | – | – | 1 |
6Map and settings
| Address | 64.40.8.73:28010 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 10 max |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | na.main.perfect-rust.com |
| First seen | 13 Sep 2026 |
| Map | PAT Map FPS+ |
| Size | 3500 |
| Seed | 1337 |
7Operator
4 servers publish a perfect-rust.com hostname.
| Server | Status | Players |
|---|---|---|
| EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets | online | 23/200 |
| EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F | online | 7/200 |
| NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F | online | 0/250 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], modded servers by player count [3], rust gunplay practice servers [4], battlefield server sample [5] and next Rust wipe times [6].
| Server | Players |
|---|---|
| [NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 26 on average | 18/150 |
| UKN.GG - US Training Grounds - MainNA · groups of 500+ · 20 on average | 13/250 |
| UKN.GG - US Training Grounds - Medium IIINA · groups of 500+ · 4 on average | 2/150 |
| Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWarsNA · groups of 8+ · 2 on average | 0/100 |
| Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun GameNA · groups of 100000+ · 1 on average | 4/50 |
| [EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 220 on average | 210/500 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets smooth?
Its average server fps over the last 48 hours was 59, with a minimum of 59. Its entity count reached a maximum of 1,768, including buildings, deployables and all other world objects. The peak memory usage was 1,311 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets have?
No region tag is published by NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, but its name points to North America. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 64.40.8.73:28010.
A.3How reliable is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, and is it currently online?
At the present moment, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is online. The uptime it reports indicates a restart about 21 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The version of Rust on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
No wipe schedule is kept for NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, which replaces its world every few hours; those resets do not count as wipes.
Player count
A.6How does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets compare with other Rust servers in the rankings?
Ranked by player hours across seven days, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets holds #1,728, in the top 8% of all ranked servers.
A.7How would you characterise the player activity on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The current population of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is 7, drawn from 200 slots. Averaged over the last seven days: 3 players; the same period peaks at 17. Averaging 8 players, 23:00 UTC was the busiest hour of the past 48.
Tags and filters
A.8By whom is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets operated?
3 other servers we track share the perfect-rust.com hostname published by NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets; the same operator most likely runs them.
A.9How should the tags on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets be interpreted?
Tags from NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp200 (Max players): 200 slots are available; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP, with the loot given to you; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets be found among the Rust Statistics lists and filters?
The Rust Statistics lists that NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets fits are: Modded Rust servers, Rust aim training servers, Rust battlefield servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and map
A.11Which settings and rules are in force on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
No gather rate appears in the name of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. 10 players is the cap on a group. Listed as minigames & battle royale, the game mode is battle royale, parkour, Bedwars and arenas. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.12On which map does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets take place?
Size 3,500 and seed 1337 define the procedural, game-generated map on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named PAT Map FPS+.
How to join
A.13What steps are required to join NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Press F1 inside Rust to open the console and enter client.connect 64.40.8.73:28010. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://www.perfect-rust.com/.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp200 | Max players. 200 slots are available. |
ts10 | Group limit. A team holds no more than 10. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Gameplay | |
^e | Minigames. Expect minigames: arenas, Bedwars, parkour and more. |
^d | Combat training. Practise aim and PvP, with the loot given to you. |
^i | Battlefield. Kits and high rates drive fast PvP here. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust gunplay practice servers. ruststatistics.org/top-rust-aim-training-servers.
- [5]Rust Statistics. Battlefield server sample. ruststatistics.org/top-rust-battlefield-servers.
- [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.