Local Aim Practice
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 41d ago · 66.164.58.107:28015
Abstract
We describe the public Rust server Local Aim Practice, reached at 66.164.58.107:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,415 of all servers. It last wiped 49d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.164.58.107:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Sep 2026, 07:18 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust aim training servers [2], unmodded rust community servers [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 3 on average | 0/16 |
| Q1 - Aim Training / Matchmaking / Facechecks - EU MainEU · groups of 8+ · 3 on average | 0/16 |
| EU | Deadzone Aimtrain | Facechecks/1v1/SpeargunEU · groups of 8+ · 3 on average | 0/16 |
| Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 3 on average | 0/16 |
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average | 7/20 |
| MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average | 5/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Local Aim Practice?
There is no region published for Local Aim Practice. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 66.164.58.107:28015.
A.2What is the online status and reliability of Local Aim Practice?
Local Aim Practice is currently offline, with the last sighting 41 days 13 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.
A.3What is the Rust version for Local Aim Practice?
Local Aim Practice is running Rust network protocol 2633 and build 162929 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on Local Aim Practice?
Too few wipes by Local Aim Practice have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 49 days 12 hours ago.
Player count
A.5What is the rank of Local Aim Practice among Rust servers?
Ranked by player hours across seven days, Local Aim Practice holds #15,415, in the top – of all ranked servers.
A.6At what level does Local Aim Practice operate in terms of players?
Local Aim Practice is not online now; 41 days 13 hours have passed since it was last seen.
Tags and filters
A.7What is the meaning of the tags on Local Aim Practice?
gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): This server runs game build 162929; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags Local Aim Practice publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Local Aim Practice be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Local Aim Practice fits are: Rust aim training servers and Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern Local Aim Practice?
Its name carries no gather rate for Local Aim Practice. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.10What is the map for Local Aim Practice?
On Local Aim Practice the terrain is procedural, built by the game itself.
How to join
A.11What steps are required to join Local Aim Practice?
Press F1 inside Rust to open the console and enter client.connect 66.164.58.107:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs162929 | Build. This server runs game build 162929. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust aim training servers. ruststatistics.org/top-rust-aim-training-servers.
- [3]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.