[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 27d ago · 66.51.99.119:28027
Abstract
We describe the public Rust server [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, reached at 66.51.99.119:28027 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #10,676 of all servers, the top 45%, and #1371 in NA. It last wiped 55d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 45% of all ranked servers, the top 71% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 9 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 7h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 7h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 24 Sep, 18:2834d ago | 9 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.99.119:28027 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 30 max |
| Wipe schedule | monthly |
| Last wipe | 3 Sep 2026, 18:23 UTC |
| Hostname | evo.relicpve.com |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4000 |
| Seed | 1337 |
7Operator
4 servers publish a relicpve.com hostname.
| Server | Status | Players |
|---|---|---|
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | online | 24/200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | online | 10/300 |
| [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing | online | 2/100 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], modded Rust population table [3], rust pve servers [4], live roleplay population [5] and upcoming Rust wipes [6].
| Server | Players |
|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average | 21/200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average | 10/200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average | 12/100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average | 55/100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average | 9/150 |
| US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average | 1/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing based?
North America is where [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing lists itself, using the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 66.51.99.119:28027.
A.2What is the reliability of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, and is it online?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is currently offline, with the last sighting 27 days 17 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What is the Rust version for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Rust network protocol 2633 and build 165217 is the version that [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipe?
The only wipe for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 55 days 17 hours ago. The tags show that the server wipes monthly.
A.5What happens on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing when wipe day arrives?
Recent wipes saw an average peak of 9 players. The crowd reached its maximum 5 hours after the latest wipe.
Player count
A.6What position does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing #10,676, in the top 45% of ranked servers and #1,371 in North America.
A.7At what level does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing operate in terms of players?
At this moment [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is offline, having last been seen 27 days 17 hours ago.
Tags and filters
A.8Who operates [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The same operator most likely runs [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing and 3 other servers we track, since both publish a relicpve.com hostname.
A.9What is the meaning of the tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp100 (Max players): 100 slots are available; ts30 (Group limit): Teams are capped at 30; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^r (Roleplay): This server is for roleplay; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists this server under North America, which [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing fits are: Modded Rust servers, Rust PvE servers: live list, Rust roleplay servers, measured, Rust servers named for zombies and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11Under what rules and settings does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing operate?
No gather rate appears in the name of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. The team limit is 30 players. The mode is roleplay, which means towns, jobs and rules for roleplay. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.12What is the map for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The game generates [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing's procedural map at size 4,000, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.
How to join
A.13What steps are required to join [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Press F1 inside Rust to open the console and enter client.connect 66.51.99.119:28027. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://relicpve.com.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmvanilla,cs165217,ts30,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp100 | Max players. 100 slots are available. |
ts30 | Group limit. Teams are capped at 30. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs165217 | Build. The game build is 165217. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Gameplay | |
^r | Roleplay. This server is for roleplay. |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. The server browser lists this server under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Live roleplay population. ruststatistics.org/top-rust-roleplay-servers.
- [6]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.