Rust StatisticsWorking papers on every public Rust server · 102,471 players now

California | Build Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 76.133.251.206:29015

Abstract

We describe the public Rust server California | Build Server, reached at 76.133.251.206:29015 and hosted in NA. At the last check it held 1 of 50 places, against a seven-day mean of 1 and a peak of 51. It ranks #3,766 of all servers, the top 17%, and #631 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean1peak 5, 48 h peak 5
Rank2#3,766top 17%; #631 in NA
Last wipe27d agomonthly schedule
Next wipe37d 0hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0246819:0004:0013:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040019:0004:0013:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 17% of all ranked servers, the top 34% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap14.6 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 2.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 0hforce wipefw
Thu 3 Dec, 19:0035d 0hforce wipefw
Fri 23 OctThu 1 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 08:286d ago 3 – running 0
Thu 1 Oct, 18:12fw27d ago 1 halved by day 4 21.6 d 0
Thu 24 Sep, 05:2935d ago 2 halved by day 1 7.5 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of California | Build Server
Figure 5: The map: Custom Map, size 4500, seed 1337.
Table 5: The server's published settings.
Address76.133.251.206:29015
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:12 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], modded Rust population table [3], build servers listed live [4] and Rust wipe forecast [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average10/200
Builders Like UsNA · groups of 32+ · monthly · 2 on average1/100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 16+ · monthly · 1 on average1/200
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average142/999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average21/150
Together We Rust | Build ServerNA · groups of 8+ · 2 on average3/125

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does California | Build Server run?

The server fps averaged 238 over the last 48 hours, never dropping below 205. Buildings, deployables and all other world objects counted together reached a maximum of 14,871 entities. Memory use peaked at 2,447 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does California | Build Server have?

The NA tag places California | Build Server in North America, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. 76.133.251.206:29015 is its address.

A.3What is the reliability of California | Build Server, and is it online?

At the present moment, California | Build Server is online. The uptime it reports indicates a restart about 6 days 3 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for California | Build Server?

The version of Rust on California | Build Server is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does California | Build Server follow for wipes?

The only wipe for California | Build Server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 27 days 23 hours. According to its tags, wipes happen once a month.

A.6What characterises wipe day on California | Build Server?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 38 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 2.5.

Player count

A.7What is the rank of California | Build Server among Rust servers?

On player hours over seven days California | Build Server is #3,766, within the top 17% of all ranked servers; within North America it is #631.

A.8At what level does California | Build Server operate in terms of players?

On California | Build Server, 1 of the 50 slots are occupied at present. Over the last week the count averages 1 players and reaches 5 at its height. Averaging 3 players, 23:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9What is the meaning of the tags on California | Build Server?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists this server under North America, which California | Build Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can California | Build Server be found among the Rust Statistics lists and filters?

Modded Rust servers, Build and creative servers in Rust and North American server statistics are the Rust Statistics lists that California | Build Server fits. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.11Which settings and rules are in force on California | Build Server?

The name of California | Build Server states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.

A.12On which map does California | Build Server take place?

Size 4,500 and seed 1337 define the procedural, game-generated map on California | Build Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.

Connection

A.13How do you connect to California | Build Server?

Press F1 inside Rust to open the console and enter client.connect 76.133.251.206:29015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/t77M3yAgKu.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.