Rust StatisticsWorking papers on every public Rust server · 67,745 players now

CSTEMA.LT - Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 91.211.247.212:28015

Abstract

We describe the public Rust server CSTEMA.LT - Rust, reached at 91.211.247.212:28015 and hosted in EU. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,318 of all servers, the top 69%, and #2558 in EU. It last wiped 18d ago.

Keywordsmodded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,318top 69%; #2558 in EU
Last wipe18d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123413:0022:0007:0016:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040013:0022:0007:0016:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct.

4Rank

The server stands in the top 69% of all ranked servers, the top 88% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of CSTEMA.LT - Rust
Figure 4: The map: Procedural Map, size 3500, seed 1955766012. Open on RustMaps.
Table 3: The server's published settings.
Address91.211.247.212:28015
RegionEU
Max players50
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 19:47 UTC
Hostname–
First seen10 Oct 2026
MapProcedural Map
Size3500
Seed1955766012

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], browse modded Rust servers [3], aim and ukn servers [4] and upcoming Rust wipes [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average7/100
Q1 - Aim Training / Matchmaking / Facechecks - EU MainEU · groups of 8+ · 3 on average0/16
EU | Deadzone Aimtrain | Facechecks/1v1/SpeargunEU · groups of 8+ · 3 on average0/16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]EU · groups of 8+ · 1e+06x · weekly · 105 on average161/300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10EU · groups of 50+ · 100000x · 62 on average112/200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|EU · groups of 15+ · 1e+09x · 43 on average39/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does CSTEMA.LT - Rust run?

Its average server fps over the last 48 hours was 222, with a minimum of 206. Buildings, deployables and all other world objects counted together reached a maximum of 68,895 entities. The peak memory usage was 4,823 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does CSTEMA.LT - Rust have?

In Europe, according to its own listing, CSTEMA.LT - Rust appears with the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 91.211.247.212:28015.

A.3How reliable is CSTEMA.LT - Rust, and is it currently online?

At the present moment, CSTEMA.LT - Rust is online. Based on the uptime it reports, the last restart occurred about 15 days 22 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 10 October 2026.

A.4What is the Rust version for CSTEMA.LT - Rust?

The version of Rust on CSTEMA.LT - Rust is network protocol 2634 and build 167398, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does CSTEMA.LT - Rust wipe?

Too few wipes by CSTEMA.LT - Rust have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 18 days 16 hours ago.

Population

A.6What is the rank of CSTEMA.LT - Rust among Rust servers?

On player hours over seven days CSTEMA.LT - Rust is #15,318, within the top 69% of all ranked servers; within Europe it is #2,558.

A.7How would you characterise the player activity on CSTEMA.LT - Rust?

The current population of CSTEMA.LT - Rust is 0, drawn from 50 slots. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8How should the tags on CSTEMA.LT - Rust be interpreted?

Tags from CSTEMA.LT - Rust, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^d (Combat training): This is a training server: aim and PvP practice with loot provided; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): In the server browser it is filed under Europe. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can CSTEMA.LT - Rust be found among the Rust Statistics lists and filters?

European Rust servers, Modded Rust servers and Rust aim training servers are the Rust Statistics lists that CSTEMA.LT - Rust fits. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does CSTEMA.LT - Rust operate?

Its name carries no gather rate for CSTEMA.LT - Rust. At 8 players, the group limit equals the game's default. combat training is the game mode here; loot is handed out for aim and PvP practice. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.

A.11What is the map for CSTEMA.LT - Rust?

Generated by the game from seed 1955766012, the procedural map on CSTEMA.LT - Rust measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What is the process for joining CSTEMA.LT - Rust?

Enter client.connect 91.211.247.212:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://cstema.lt.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^z,^y,^d,EU,gmrust,cs167398,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. It offers 50 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167398Build. This server runs game build 167398.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Gameplay
^dCombat training. This is a training server: aim and PvP practice with loot provided.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.
Region
EUEurope. In the server browser it is filed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Aim and ukn servers. ruststatistics.org/top-rust-aim-training-servers.
  5. [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.