Rust StatisticsWorking papers on every public Rust server · 65,296 players now

Custom Aim Train

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 91.52.67.130:28015

Abstract

We describe the public Rust server Custom Aim Train, reached at 91.52.67.130:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,019 of all servers, the top 69%. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue1waiting to join
Seven-day mean0peak –
Rank2#16,019top 69%
Last wipe26d agono schedule published
Next wipe38d 7hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 7hforce wipefw
Thu 3 Dec, 19:0036d 7hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:14fw26d ago 0+1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address91.52.67.130:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:14 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are combat training servers [2], rust community servers listed [3] and Rust wipe forecast [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average0/16
Q1 - Aim Training / Matchmaking / Facechecks - EU MainEU · groups of 8+ · 4 on average0/16
EU | Deadzone Aimtrain | Facechecks/1v1/SpeargunEU · groups of 8+ · 4 on average0/16
Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 4 on average0/16
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average8/100
MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average9/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Custom Aim Train have?

No region is published by Custom Aim Train. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 91.52.67.130:28015.

A.2What is the online status and reliability of Custom Aim Train?

At the present moment, Custom Aim Train is offline; it was last seen 26 days 14 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 1 October 2026.

A.3What version of Rust is run on Custom Aim Train?

Custom Aim Train is running Rust network protocol 2634 and build 166494 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Custom Aim Train wipe?

Once a month, Custom Aim Train wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 26 days 17 hours.

A.5How would you describe wipe day on Custom Aim Train?

Across its recent wipes, the average peak population was 0 players. On the latest wipe the peak population came 0 hours after the wipe, with a queue of 1 additional players.

Player count

A.6How does Custom Aim Train compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Custom Aim Train at #16,019, within the top 69% of ranked servers.

A.7At what level does Custom Aim Train operate in terms of players?

The last recorded sighting of Custom Aim Train was 26 days 14 hours ago; it is offline now.

Tags, lists

A.8What do the tags associated with Custom Aim Train signify?

Tags from Custom Aim Train, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Custom Aim Train be found among the Rust Statistics lists and filters?

Rust aim training servers and Rust community servers, measured are the Rust Statistics lists that Custom Aim Train fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern Custom Aim Train?

The name of Custom Aim Train states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is inactive: the anti-cheat from Valve is off.

A.11What is the map for Custom Aim Train?

A procedural map, generated by the game, is what Custom Aim Train runs.

How to join

A.12What steps are required to join Custom Aim Train?

Enter client.connect 91.52.67.130:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166494Build. Build 166494 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Combat training servers. ruststatistics.org/top-rust-aim-training-servers.
  3. [3]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.