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CHOYKA RUST №3[ONE GRID] ZOMBIE MOD

Rust Statistics

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Offline · checked 23d ago · 93.123.156.69:28035

Abstract

We describe the public Rust server CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, reached at 93.123.156.69:28035. It is offline at the last check, against a seven-day mean of 01. It ranks #15,946 of all servers, the top 71%. It last wiped 24d ago on a published weekly schedule; the next wipe is expected Monday 2 November, 09:01 UTC, weekly: 7 days after its last wipe.

Keywordsweekly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,946top 71%
Last wipe24d agoweekly schedule
Next wipe33d 23hMon 2 Nov, 09:01 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Monday 2 November, 09:01 UTC, in 3d 23h. Weekly: 7 days after its last wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: CHOYKA MAPS.
Table 3: The server's published settings.
Address93.123.156.69:28035
Region–
Max players10
Group limit50 max
Wipe scheduleweekly
Last wipe5 Oct 2026, 09:01 UTC
Hostname–
First seen6 Oct 2026
MapCHOYKA MAPS
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], combat training servers [3], rust battlefield server figures [4], rust zombie server population [5] and servers wiping soon [6].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 68 on average108/250
Nuclear Cargo/Oil Trainergroups of 8+ · weekly · 1 on average1/40
NO WIPE| HELL NATION 25XPVE-100XPVP (No Stability|Mymini|Kits|Sgroups of 8+ · weekly · 1 on average0/50
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 724 on average719/750
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 218 on average295/400
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average100/400

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD have?

No region is published by CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 93.123.156.69:28035 is its address.

A.2What is the reliability of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, and is it online?

At the present moment, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is offline; it was last seen 23 days 3 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 6 October 2026 by Rust Statistics.

A.3What version of Rust is run on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is running Rust network protocol 2634 and build 166652 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD wipe?

The estimate of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD's next wipe comes from weekly: 7 days after its last wipe. On Monday 2 November at 09:01 UTC the next wipe is expected. 24 days have passed since the current world was generated. A weekly wipe schedule is published in the server's tags.

Population

A.5How does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts CHOYKA RUST №3[ONE GRID] ZOMBIE MOD at #15,946, within the top 71% of ranked servers.

A.6What is the population level of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

The last recorded sighting of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD was 23 days 3 hours ago; it is offline now.

Tags, lists

A.7How should the tags on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts50 (Group limit): Teams are capped at 50; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^w (Weekly): A weekly wipe cycle applies; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): This is a training server: aim and PvP practice with loot provided; ^i (Battlefield): This is battlefield play: quick PvP with kits and elevated rates; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags CHOYKA RUST №3[ONE GRID] ZOMBIE MOD publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can CHOYKA RUST №3[ONE GRID] ZOMBIE MOD be found among the Rust Statistics lists and filters?

The Rust Statistics lists that CHOYKA RUST №3[ONE GRID] ZOMBIE MOD fits are: Modded Rust servers, Rust aim training servers, Rust battlefield servers and Rust servers named for zombies. These filters on the server list return it: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and map

A.9Under what rules and settings does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD operate?

No gather rate appears in the name of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. The team limit is 50 players. The mode is minigames & battle royale, which means parkour, arenas, battle royale and Bedwars. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

Connection

A.10What steps are required to join CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

Press F1 inside Rust to open the console and enter client.connect 93.123.156.69:28035. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^w,^e,^d,^i,gmrust,cs166652,ts50,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts50Group limit. Teams are capped at 50.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Gameplay
^eMinigames. Minigames here include arenas, Bedwars and parkour.
^dCombat training. This is a training server: aim and PvP practice with loot provided.
^iBattlefield. This is battlefield play: quick PvP with kits and elevated rates.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Combat training servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Rust battlefield server figures. ruststatistics.org/top-rust-battlefield-servers.
  5. [5]Rust Statistics. Rust zombie server population. ruststatistics.org/top-rust-zombie-servers.
  6. [6]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.