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testing

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 15d ago · 153.66.141.225:28015

Abstract

We describe the public Rust server testing, reached at 153.66.141.225:28015 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,215 of all servers, the top 71%, and #1545 in NA. It last wiped 18d ago on a published weekly schedule; the next wipe is expected Saturday 31 October, 15:49 UTC, its weekly schedule tag.

Keywordsduo weekly wipes modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,215top 71%; #1545 in NA
Last wipe18d agoweekly schedule
Next wipe32d 12hSat 31 Oct, 15:49 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers, the top 84% in NA, and #376 of the duo servers (top 87%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct11 Oct14 Oct16 Oct19 Oct21 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Saturday 31 October, 15:49 UTC, in 2d 12h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Sat 31 Oct, 15:492d 12hits own schedule
Thu 5 Nov, 19:007d 16hforce wipefw
Sat 7 Nov, 15:499d 12hits own schedule
Sat 14 Nov, 15:4916d 12hits own schedule
Sat 21 Nov, 15:4923d 12hits own schedule
Sat 28 Nov, 15:4930d 12hits own schedule
Thu 3 Dec, 19:0035d 16hforce wipefw
Sat 5 Dec, 15:4937d 12hits own schedule
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 10 Oct, 15:4918d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 5: The server's published settings.
Address153.66.141.225:28015
RegionNA
Max players20
Group limitduo
Wipe scheduleweekly
Last wipe10 Oct 2026, 15:49 UTC
Hostname–
First seen9 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], duo Rust servers [3], browse modded Rust servers [4] and next Rust wipe times [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 102 on average25/100
RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 66 on average206/250
US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 3 on average1/100
WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average2/100
US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average4/100
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPEDNA · duo · 2x · weekly · 143 on average365/450

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is testing based?

North America is where testing lists itself, using the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 153.66.141.225:28015 is its address.

A.2What is the online status and reliability of testing?

Right now, testing is offline, and the last time it was seen was 15 days ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 9 October 2026.

A.3What version of Rust is run on testing?

testing is running Rust network protocol 2634 and build 166652 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does testing wipe?

The prediction follows the tag, as testing's recorded wipes are too few to confirm its schedule. The server is due to wipe on Saturday 31 October at 15:49 UTC. The current world has been running for 18 days 11 hours. According to its tags, the server wipes on a weekly schedule.

A.5What happens on testing when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 1 hours after it began.

Player count

A.6What is the rank of testing among Rust servers?

The seven-day player-hours ranking gives testing #15,215, in the top 71% of ranked servers and #1,545 in North America. Within the duo group, its position is #376.

A.7How would you characterise the player activity on testing?

The last recorded sighting of testing was 15 days ago; it is offline now.

Tags and filters

A.8What do the tags associated with testing signify?

gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 slots are available; ts2 (Group limit): A team holds no more than 2; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^w (Weekly): Wipes happen every week; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): The server browser lists this server under North America: these are the tags testing publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can testing be found among the Rust Statistics lists and filters?

The Rust Statistics lists that testing fits are: Duo Rust servers, group limit 2, Modded Rust servers and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.

Rules, settings, map

A.10Which settings and rules are in force on testing?

The name of testing states no gather rate. The group limit is 2 players, under duo. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Connection

A.11What is the process for joining testing?

Press F1 inside Rust to open the console and enter client.connect 153.66.141.225:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166652,ts2.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp20Max players. 20 slots are available.
ts2Group limit. A team holds no more than 2.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166652Build. This server runs game build 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^wWeekly. Wipes happen every week.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Duo Rust servers. ruststatistics.org/top-duo-rust-servers.
  4. [4]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.