Rust-A-Nut
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 66.51.99.59:28060
Abstract
We describe the public Rust server Rust-A-Nut, reached at 66.51.99.59:28060 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #10,938 of all servers, the top 49%, and #1317 in NA. It last wiped 5d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 05:06 UTC, every Friday at 05:06 UTC.
Keywordsduo weekly wipes modded oxide premium
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 49% of all ranked servers, the top 71% in NA, and #337 of the duo servers (top 80%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Friday 30 October, 05:06 UTC, in 1d 0h. Every Friday at 05:06 UTC (medium confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 0 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 05:06 | 1d 0h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 14h | force wipefw |
| Fri 6 Nov, 05:06 | 8d 0h | its own schedule |
| Fri 13 Nov, 05:06 | 15d 0h | its own schedule |
| Fri 20 Nov, 05:06 | 22d 0h | its own schedule |
| Fri 27 Nov, 05:06 | 29d 0h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 14h | force wipefw |
| Fri 4 Dec, 05:06 | 36d 0h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 05:065d ago | 1 | – | running | 0 |
| Fri 16 Oct, 05:0612d ago | 0 | – | 7 d | 0 |
| Fri 9 Oct, 05:0519d ago | 0 | – | 7 d | 0 |
| Fri 2 Oct, 05:0626d ago | 1 | halved by day 2 | 7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.99.59:28060 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | duo |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 05:06 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | 2500 |
| Seed | 978166565 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], duo server list [3], modded servers by player count [4] and Rust wipe forecast [5].
| Server | Players |
|---|---|
| RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 102 on average | 21/100 |
| RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 67 on average | 165/225 |
| US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 3 on average | 0/100 |
| WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average | 1/100 |
| US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average | 4/100 |
| WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPEDNA · duo · 2x · weekly · 143 on average | 278/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Rust-A-Nut smooth?
The server fps averaged 5 over the last 48 hours, never dropping below 5. Buildings, deployables and all other world objects counted together reached a maximum of 31,713 entities. Memory use peaked at 2,029 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is Rust-A-Nut based?
The NA tag places Rust-A-Nut in North America, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 66.51.99.59:28060 is its address.
A.3What is the reliability of Rust-A-Nut, and is it online?
Rust-A-Nut is online at this time. Based on the uptime it reports, the last restart occurred about 5 days 21 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 1 October 2026.
A.4What version of Rust is run on Rust-A-Nut?
Rust-A-Nut is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does Rust-A-Nut follow for wipes?
Wipes at Rust-A-Nut occur every Friday at 05:06 UTC. The server is due to wipe on Friday 30 October at 05:06 UTC. 5 days 23 hours have passed since the current world was generated. A weekly wipe schedule is published in the server's tags.
A.6How would you describe wipe day on Rust-A-Nut?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 17 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 2.
Player count
A.7What position does Rust-A-Nut occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives Rust-A-Nut #10,938, in the top 49% of ranked servers and #1,317 in North America. The duo group places it at #337.
A.8What is the population level of Rust-A-Nut?
On Rust-A-Nut, 0 of the 50 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height.
Tags, lists
A.9How should the tags on Rust-A-Nut be interpreted?
Tags from Rust-A-Nut, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts2 (Group limit): 2 is the maximum team size; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^w (Weekly): A weekly wipe cycle applies; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): The server browser lists this server under North America. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Rust-A-Nut be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Rust-A-Nut: Duo Rust servers, group limit 2, Modded Rust servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
Rules, settings, map
A.11Under what rules and settings does Rust-A-Nut operate?
Its name carries no gather rate for Rust-A-Nut. duo sets the team size at 2 players. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. Join only with Rust's premium status. VAC is active: that is Valve's anti-cheat.
A.12On which map does Rust-A-Nut take place?
The game generates Rust-A-Nut's procedural map at size 2,500, from seed 978166565. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What is the process for joining Rust-A-Nut?
Enter client.connect 66.51.99.59:28060 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Join only with Rust's premium status.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,^q,ts2,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. It offers 50 slots. |
ts2 | Group limit. 2 is the maximum team size. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Mods and access | |
^q | Premium. Join only with Rust's premium status. |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
NA | North America. The server browser lists this server under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Duo server list. ruststatistics.org/top-duo-rust-servers.
- [4]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.